Release 0.3.3


IMPORTANT CHANGES:

- The Overpower button is now the Flask button. Overpower button functionality (throwing) has been merged into the Interact button.

- The Artifact icon located on the player HUD has been replaced with the active drink contained in your flask.

- The Urge bar/ring has been repurposed to show artifact usage cooldown. Urge is now represented as a vertical vein growing through the health orb.

- Maximum urge is denoted by the health orb turning blue (get it? blue ball?)
- The Equipment tab has been moved into a sub category of the Inventory tab, more on this below.

- The Lore tab has been renamed to Journal, and now features several sub categories discussed below.

- The effects of the rune Thurisaz, have been moved to the rune Hagalaz. Thurisaz now has a completely new effect, more on this below.

NEW CHARACTER: CHEL HELBUN! (aka: Chel Hellbunny)

- The legendary adult cosplayer, Chel Hellbunny, has entered our universe as the new character Chel Helbun!  

- After defeating the Archbishop, talking to Noraitha will reveal a new endeavor she is undertaking that requires you to search the deepest parts of the woods.

- During your search you will encounter this new potential ally.

NEW FEATURE: FLASK & ALE SYSTEM!

- Changed the drinking horn artifact into it's own equipment class, Flask.

- Added a new panel to the inventory tab showing flask slots.

- Flask slots can be loaded with multiple stacks of ale/elixir.

- Drinks can be taken from your flask by hitting the Flask button (previously overpower/throw), healing Korvald.

- Each different ale/elixir has it's own alcohol strength which will affect the new Ale meter, reflecting how drunk Korvald currently is.

- When the ale meter is filled, Korvald's tolerance will increase allowing a higher degree of drunkeness (up to 4 times the normal amount).

- The more drunk that Korvald becomes, the less pain he will feel (drastically increasing defenses). Drunk level will negatively affect his intelligence (elemental/rune/artifact damage) and slow his ability to regenerate focus (slide/dash/crash).

- Being drunk also reduces the amount of Urge that he will build up from damage. This will make it more difficult to have enough for corruptions, but will also allow his eldritch health regeneration to sustain more incoming damage.

NEW CHARACTER TAB: JOURNAL

- Lore has been changed to Journal, which has three subcategories.

-- Insights: Korvalds observations on the enemies and NPC's he kills/meets along the way.

-- Recordings: Conversations/dialogs between Korvald and others.

-- Discoveries: Crafting recipes that Korvald has stumbled upon.

REVISED INVENTORY TAB:

- Inventory now has three subcategories

-- Items: Anything that Korvald cannot wear, swing or throw.

-- Equipment: Everything Korvald can wear, swing or throw.

-- Keys: Do I need to explain this one?

- New inventory tool: Sorting. Items can now be sorted by specific criteria, ascending or descending.

- New inventory tool: Select/Destroy. You can now multi-select items for removal to make organisation a little bit simpler.

NEW AREAS:

- East of the Iron Abbey you will find the perillous Cliffs. Lined with unstable rope bridges and crawling with horrible trolls.

- Just East the cliffs, lies a massive fortress. The Order of the Holy Crucible, home to the Sisters of Steel.

- In the deepest reaches of the Hjortvad forest, werewolves have taken up residency. Their dens lie just beneath the surface and are filled with danger.


REVISED AREAS:

- The tavern and the blacksmith have been redesigned, and are now explorable.

NEW BOSSES:

- Major Arcana: The Moon.

- Sisters of Steel Captain: Jette Damsgaard.

NEW RUNES:

- Thurisaz: "Raise Your Horns"

-- Major Effect: "Call upon the gods to fill me with mead. Immediately becoming as drunk as possible."

-- Minor Effect: "My flask will never run dry. When I have depleted my ale supply, my flask will always have little borrowed ale at the bottom."

- Berkano: "Living Nightmare"

-- Major Effect: "Channel essences of fertility into my polluted seed, immediately raising my urges to their maximum."

-- Minor Effect: "Active corrupted allies will randomly give birth to lesser void horrors."

- Raidho: "Black Sunshine"

-- Major Effect: "Summon the eldritch horse Svadilfari from the void, to carry me into battle."

-- Minor Effect: "Damage that I inflict while riding any horse is increased."

OTHER NOTABLE NEW STUFF:

- New main hand weapons, unique armor pieces, and armor sets.


- The Overload effect (maxed combo points) now causes Korvald to become invincible for the duration but be unable to attack on his own. Instead the overloaded void energy explodes from his body in a volley of heat seeking projectiles.
- New affliction type: Fear (Zhedha special only right now)

Files

BookOfKorvald_0.3.3_x86.zip 473 MB
Nov 12, 2021

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