Patch 0.2.16


Newly Added:

- UI sounds (button click, hover ...etc).

- Vertical scroll bars added to the settings and controller menus so that players can access the full list of options in each.

Bug Fixes:

- Fixed a bug that was allowing players to fight the archbishop outside of the story progression.

- Fixed a major bug in the dialog system that was impacting game saves as well as causing boss dialogs to become frozen.

- Adjusted enemy blocking. When and how quickly they will block attacks is more randomized. 

- Corrupted allies will now show up properly in the new summoning shop at the tavern

- Named allies will now be seated and accessible in the tavern

- Fixed several areas around the Iron Abbey that were allowing players to fall through the world

- Fixed the basement door in the Iron Abbey, you can no longer get soft locked into the room when the boss battle is inactive.

- Fixed several dialogs that were finishing and exiting too quickly

- You can now re-enter the Iron Abbey after defeating the Iron Mother, restoring access to dialogs with Sister Agatha. Olivina, Therese and Kara's rooms will be locked however.

- Fixed the dialog with Nerthus (Caverns) to properly offer a new dialog option after having visited the event on the ocean floor.

  NOTE: This final segment of conversation with Nerthus will lead to a new named ally joining your ranks.

- Made some adjustments to rune ability damage. Big rune attacks will no longer rapidly destroy bosses but will do the damage they were intended to do.

- Adjusted overpower attacks from Qhroth'un to now hit multiple enemies at once. It was feeling a little lackluster.

- The new item comparison tooltip will now properly display equipped item stats.

- Adjusted Hrotsvitha's ranged attacks (flying books) to no longer push enemies off into the sunset.

- Adjusted the global lighting in many stages. Allies and NPC's were not being properly illuminated.

Files

BookOfKorvald_0.2.16_x86.zip 419 MB
Jun 19, 2021

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