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Devlog
Patch 0.9.3
August 24, 2023
by
Punching Donut
6
Updates: - Added the ability to overwrite the save data that you are currently using in the save menu (rather than simply reloading it). - Added better fast travel buttons and objective tracking to th...
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Update 0.9.0
August 16, 2023
by
Punching Donut
6
Attention: - Due to the massive number of changes from the last demo build, saved game data will be reset. - Certain areas will no longer be accessible within the demo. The cliffs, abandoned well and...
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Update 0.7.0
April 06, 2023
by
Punching Donut
5
Fixed many issues involving collisions. Jumping against walls, weapon contact ranges and flying enemy/ally behavior have all been fixed. Fixed the walking speed of Korvald in the game's intro sequence...
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Patch 0.5.22
October 02, 2022
by
Punching Donut
5
Minor Changes: - Updated the particle effects that surround the player when "corrupting" enemies. - Added a new context option (mini option menu per item) for equipment that will now allow you to disa...
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Release 0.3.0
November 05, 2021
by
Punching Donut
4
Changelog coming to public version soon...
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Patch 0.2.4
August 07, 2021
by
Punching Donut
2
WHATS NEW: Redesigned the talents/skills section of the character menu. Talents now have a proper talent tree design. Added 3 new talents to choose from. Updated the intro sequence with some visual im...
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Patch 0.2.3
August 02, 2021
by
Punching Donut
2
CHANGES Added some improved visual elements and details to various locations, primarily arcana boss fights and the city of Ribe. Made some changes to the overload/overpower system as follows: - When r...
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Patch 0.2.2
July 23, 2021
by
Punching Donut
1
Fixed issue preventing talent points from calculating correctly or being spent properly...
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Patch 0.2.19
July 21, 2021
by
Punching Donut
2
This build is more functional than anything. I have enhanced enemy and ally AI. Now, some enemies and all allies can jump and follow the player across platforms and other obstacles. Most flying NPCs a...
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Patch 0.2.17
June 23, 2021
by
Punching Donut
1
Bug Fixes: - Fixed a missing progress check for the Iron Abbey basement door. The only time that door is locked from the inside is during the story event where you must fight Agatha and Iron Mother. -...
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Patch 0.2.16
June 19, 2021
by
Punching Donut
2
Newly Added: - UI sounds (button click, hover ...etc). - Vertical scroll bars added to the settings and controller menus so that players can access the full list of options in each. Bug Fixes: - Fixed...
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Patch 0.1.3
March 02, 2021
by
Punching Donut
New Stuff: - Added Game controller support! The game should be able to detect and use nearly any controller that you have connected. NOTE: You will still need a mouse to click UI buttons or navigate t...
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Patch 0.1.1
February 19, 2021
by
Punching Donut
Added the following graphics options: - Full screen toggle - Screen resolution selector - Quality presets selector - Texture quality selector - VSync type selector...
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Release 0.1.0
February 17, 2021
by
Punching Donut
- New areas have been added even though their respective content will be coming in a later update. They are the Dark Woods, Gypsy Caravan (only one screen but will be an entire zone later on), and the...
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Patch 0.0.311
November 17, 2020
by
Punching Donut
Bug Fixes: - Rescuing Kara from the prison will now properly advance the associated quest. - Equipment will now auto sort itself when certain changes are made, and should no longer be randomly duplica...
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